﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Reborn_WorldServer.App1AppHandler;

namespace Reborn_Server.App1AppHandler
{
    public class CreatureAttackWeapon : ICreatureSequenceAction 
    {
        public int _Sequence = 1;
        public int Sequence
        {
            get { return _Sequence; }
            set { _Sequence = value; }
        }

        public int _Frequency = 1;
        public int Frequency
        {
            get { return _Frequency; }
            set { _Frequency = value; }
        }

        public string Description = "hits";
        public int SkillLevel = 1;
        public int DmgLow = 1;
        public int DmgHigh = 1;
        public int Accuracy = 1;
        public decimal Speed = 3;
    }
}
